The quirky inventions that come from Nintendo often surprise us, and Alarmo, their unique sound clock, is no exception. Known for being a slightly extravagant accessory aimed at easing us into the morning, this device has now stepped into the spotlight by successfully achieving the ultimate test: running Doom, the iconic first-person shooter from 1993. A user on social media has shared compelling evidence showing that Doom operates on the Alarmo.
Although the performance isn’t flawless, the gameplay is distinctly recognizable on the device’s main screen. The user showcases the controls, utilizing the prominent alarm button for forward movement, while rotating it allows for turning the character. Additionally, the back button facilitates interactions like opening doors, and the side notification button fires weapons within the game. While it's certainly an impressive technical accomplishment, there are notable limitations worth mentioning.
Notably, there is no audio support, an issue attributed to the constraints of memory when using a USB loader. Furthermore, users can access Doom’s shareware edition through USB without necessitating any modifications to the Alarmo. Though the Alarmo may not represent the most suitable option for an immersive gameplay experience—especially with the recent incredible remaster from Nightdive Studios—it highlights a broader trend.
The endeavor to run Doom on unexpected platforms has been ongoing for years. The r/itrunsdoom community serves as a vibrant hub for exploring this remarkable phenomenon, showcasing instances of Doom being executed on a myriad of devices ranging from electronic pharmacy signs to cash registers and even within other video games like Rimworld. This enduring capability is a testament to the versatility of Doom, ensuring its place in gaming history for generations to come.
Leave a comment
Your comment is awaiting moderation. We save your draft here
0 Comments